发明名称 GAME MACHINE, PROGRAM AND STORAGE MEDIUM
摘要 PROBLEM TO BE SOLVED: To alter the stop control contents for a reel in one game. SOLUTION: The game machine includes an elapsed time measuring section 24 and a control switching determination section 25. In the elapsed time measuring section 24, the elapsed time TL from the drive of the first to third reels 6a to 6c and the sub-reel 7 to pressing of a first stop button 9a is measured and output to the control switching determination section 25. In the control switching determination section 25, the reference time TS is previously stored and compared with the elapsed time TL. For example, in the case of the elapsed time TL<the reference time TS, the stop control over the first reel 6a is uncontrolled, and the first reel 6a is stopped with pressing the first stop button 9a. In the case of the elapsed time TL≥the reference time TS, the stop control over the first reel 6a is switched from uncontrol to kick control. A more skilled person has a shorter pressing time of the first stop button 9a so that spot pushing by the first stop button can be effectively used to stop the first reel 6a. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007144217(A) 申请公布日期 2007.06.14
申请号 JP20070061669 申请日期 2007.03.12
申请人 OLYMPIA:KK 发明人 IMAZEKI SUSUMU;KISHI NORIMICHI;SUGISAKA YOSHINORI;SAKURAI TAKAHIRO
分类号 A63F5/04 主分类号 A63F5/04
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