发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To enable a sub-control part to instruct a performance pattern corresponding to an internal probability state to a display control part. <P>SOLUTION: A variation pattern is prepared corresponding to a received command (S1102). Then, when a grouping performance pattern specifying command is received (S1103), the internal probability state is judged from the EVENT value of the received command and judged contents are stored in an internal probability state judgement preparation flag (S1104). That is, "1" is set as the value of the flag when the EVENT value is "02"H, "03"H or "04"H, and "0" is set as the value of the flag when the EVENT value is "01"H, "05"H or "06"H. Then, in S1105, the internal probability state judgement flag is referred to this time, the performance pattern of a low probability state and the performance pattern of a high probability state are selected respectively depending on whether the value of the flag is "0" or "1" (S1106, S1107), and a performance pattern is determined. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007130091(A) 申请公布日期 2007.05.31
申请号 JP20050324034 申请日期 2005.11.08
申请人 HEIWA CORP 发明人 YAMAMOTO YUSUKE;KANEKO AKITOSHI;KAWASAKI YOSHIHITO;TAGUCHI SACHIKO
分类号 A63F7/02 主分类号 A63F7/02
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