摘要 |
<P>PROBLEM TO BE SOLVED: To provide a network game system separating game devices whose connecting condition becomes unstable or can not be connected without generating difference in the content of a game. <P>SOLUTION: Communication condition information showing whether or not the communication between its own game device and the respective communication party is possible is periodically transmitted to the respective communication party. When receiving the communication condition information of each communication party from the respective communication party and there is the game device shown as an uncommunicatable party in the communication condition information of any of the communication party, its own communication condition information is renewed so that the game device is shown as the communicatable person in its own communication condition information. The game device is cut off when there is the game device commonly shown as the uncommunicatable party in the communication condition information of all the communication party. <P>COPYRIGHT: (C)2007,JPO&INPIT |