发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables the switching of a pseudo image reel to be shown on a liquid crystal display device from the display to the non-display position and moreover, eliminates imbalance in the generation of performances according to the display or non-display position of the pseudo image reel. SOLUTION: In the game machine, figure image data pertaining to figures corresponding to figure display means, performance image data during games and a performance generation table in which the performances related to the games are matched with the rate of generating performances are stored. According to an input (104) from a player, it is determined whether the figure image data stored should be shown or not on an image display means (23') and the figure image data stored are displayed on the image display means. The display of the figure image data or the performance generation table corresponding to the display are selected and whether a prescribed performance image data should be displayed is determined from the rate of generating performances on the performance generation table, and the corresponding performance image data is displayed on the image display means. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007125067(A) 申请公布日期 2007.05.24
申请号 JP20050317814 申请日期 2005.10.31
申请人 ARUZE CORP 发明人 TSUKAHARA NAKAYASU;MOTONO KUNIAKI;IRIKO HIROSHI;NISHI TAKUMI
分类号 A63F5/04 主分类号 A63F5/04
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