发明名称 Resource point game mechanic
摘要 A resource point game mechanic includes a plurality of game components, at least some of which have a resource point value. Each game component is in a state such as an "in play" state or an "out of play" state. Resource points according to the resource point value are accumulatable by a player transitioning one of the game components from the "out of play" state to the "in play" state. Preferably, the resource points are spendable on benefits/chances/penalties. An alternative preferred embodiment of the present invention is a method for using a game mechanic in which each player obtains a plurality of game components having a resource point value, then each player, in turn, transitions at least one of the game components from an "out of play" state to an "in play" state, and then each player accumulates resource points according to the resource point value by the step of transitioning.
申请公布号 US7216870(B1) 申请公布日期 2007.05.15
申请号 US20040886804 申请日期 2004.07.08
申请人 SHIELDS DESIGN STUDIO, LLC 发明人 BESS ERIC SCHREINER;SHIELDS TIMOTHY PATRICK
分类号 A63F1/00 主分类号 A63F1/00
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