发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an interesting game machine by an approach from a different viewpoint. SOLUTION: The game machine is provided with a state shifting means (for instance, a probability drawing table indicated in Fig. 4(1) (not shown in the figure), a means for performing processing in a step S16 in the Fig. 7 (not shown in the figure), and a main control circuit 71, etc.) for shifting a probability state from a first probability state (for instance, a general game state or a carry-over state or the like) in which the probability of deciding a second role (for instance, replay or the like) by a winning role decision means is a first probability to a second probability state (for instance, a high probability replay state during BB or the like) where the probability of deciding the second role by the winning role decision means is a second probability higher than the first probability when a specified winning form (for instance, "red 7 - red 7 - red 7" or "white 7 - white 7 - white 7" or the like) is stop-displayed at a winning display means by a winning display control means. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007105510(A) 申请公布日期 2007.04.26
申请号 JP20070016387 申请日期 2007.01.26
申请人 ARUZE CORP 发明人 OKADA KAZUO;KUWANA SUKEYUKI;OKUYAMA SHIRO;YAGI MASASHI;HORIGUCHI HIDEO
分类号 A63F5/04 主分类号 A63F5/04
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