发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine suitable for reducing a data capacity and a processing load. <P>SOLUTION: A variation pattern decision table is constituted by registering: a ratio block header including the number of times of looping for comparing and judging and the start number value of a variation pattern number; and a ratio block including boundary values in the range of a comparing numerical value for discriminating whether a random number value belongs by a number equivalent to the number of times of looping. A pachinko machine obtains a variation pattern decision random number, reads the number of times of looping, a value of a start number and a boundary value from the variation pattern decision table, and repeats performance of comparing and judging processing of judging whether the obtained random number value belongs to a numerical value range with the read boundary value as a boundary until it is judged that the random value belongs to the numerical value range with the number of times of looping as an upper limit. In the case of judging that the random value belongs to the numerical value range, the control part calculates a variation pattern number based on the number of times of carrying out the comparing and judging processing and the start number value, and decides a variation pattern based on the calculated variation pattern number. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007105288(A) 申请公布日期 2007.04.26
申请号 JP20050300146 申请日期 2005.10.14
申请人 HEIWA CORP 发明人 EBARA SHUICHI;WADA TOSHIHARU;SHODA KENICHI
分类号 A63F7/02 主分类号 A63F7/02
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