发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an interesting game machine by an approach from a different viewpoint. SOLUTION: The game machine 1 comprises: a control state shift decision means (for instance, a main control circuit 71, a mode shift table in Fig.26 and 27 (not shown), mode shift processing in Fig.42 (not shown), portent mode shift processing in Fig.46 (not shown), and portent mode shift trigger drawing processing in Fig.48 (not shown)) for deciding whether or not to shift to a specified control state (for instance, a mode 3 to a mode 5) on the basis of a winning role; and a shift number-of-times upper limit value decision means (for instance, the main control circuit 71, a bonus discharge continuation number upper limit value decision table in Fig.25 (not shown) and the processing of deciding a bonus discharge continuation number upper limit value in the step S130 in Fig.45 (not shown)) for deciding the upper limit value (for instance, bonus discharge continuation number upper limit value) of the number of times of shifts from a first probability state to a second probability state by a probability state shift means when it is decided to shift to the specified control state. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007090092(A) 申请公布日期 2007.04.12
申请号 JP20060330700 申请日期 2006.12.07
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;OKADA WATARU;HIRAUCHI TAKAYUKI;HARA TAKAYUKI;MURAKAMI TAKAHIRO
分类号 A63F5/04 主分类号 A63F5/04
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