发明名称 System and Method for Applying Accurate Three-Dimensional Volume Textures to Arbitrary Triangulated Surfaces
摘要 Systems and methods for displaying volume data on an arbitrary three-dimensional polygonal surface are disclosed. For each polygon in the polygonal surface, a two-dimensional texture tile is created and these texture tiles are combined to form texture atlases. Each texture atlas is allocated a specific amount of memory in a texture cache. Each polygon in the polygonal surface may be scan-converted and the resulting texels may be placed in the texture cache. Voxels that do not intersect any polygon in the polygonal surface may not be scan-converted. This method may result in reduced use of texture cache.
申请公布号 US2007076011(A1) 申请公布日期 2007.04.05
申请号 US20060464136 申请日期 2006.08.11
申请人 LANDMARK GRAPHICS CORPORATION 发明人 SPICER SEAN
分类号 G09G5/00;G02F;G06T11/00;G06T15/20 主分类号 G09G5/00
代理机构 代理人
主权项
地址