发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can provide new performance mode which a player is less likely to get bored of. SOLUTION: A pachinko machine 10 is provided with: a shooting handle 26 having a contact part 274 which the player touches with the hand and shooting a game ball to a game board according to shooting operation carried out by the player with the hand coming into contact with the contact part 274; a control means which controls big winning drawing about whether to shift to a game state advantageous to the player whenever the game ball passes through the prescribed area of the game board; a stimulation application means which stimulates the hand of the player touching the contact part 274 of the handle 26; and a control means for stimulation application for controlling driving of the stimulation application means according to the result of the big winning drawing by the control means. The stimulation application means is provided corresponding to a plurality of places at the contact part 274. The control means for stimulation application performs control of respectively driving the stimulation application means corresponding to a plurality of places at the contact part 274 according to the result of the big winning drawing of the control means. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007075456(A) 申请公布日期 2007.03.29
申请号 JP20050269148 申请日期 2005.09.15
申请人 ARUZE CORP 发明人 TACHIBANA TATSUNORI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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