发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which prevents the degree of freedom in development from being lost while achieving the optimization of the winning rate. SOLUTION: When the rotation of a plurality of reels is stopped, the game machine determines whether winning should be provided or not based on the combination of symbols displayed on one line predetermined (for example, center line 8c) out of a plurality of lines and a symbol combination table for prescribing the combination of symbols involved in the winning of a prize. As for the combination of symbols involved in the winning of the prize, when specified symbols arranged on the respective peripheral surfaces of at least two or more (for example, left and middle reels 3L and 3C) out of the plurality of reels are displayed on one line, the symbol combination table prescribes the combination of the specified symbols determined to be won (for example, Replay-Bell-ANY) whatever may be displayed on one line among the symbols arrayed on the peripheral surface of the reel left (for example, right reel 3R). COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007075524(A) 申请公布日期 2007.03.29
申请号 JP20050270800 申请日期 2005.09.16
申请人 ARUZE CORP 发明人 TSUKAHARA NAKAYASU;MOTONO KUNIAKI;IRIKO HIROSHI;NISHI TAKUMI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址