发明名称 |
GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM |
摘要 |
A game machine giving a more fun of selecting the kind of behavior of the player character. A speech output control section (82) sequentially outputs speech character strings corresponding to speech identification information selected by a speech selecting section (76) in a given order at given timings. A player character behavior kind selection receiving section (84) receives selection of the kind of behavior of the player character during a period of time at least after the output by the speech output control section (82). According to the combination of the selected kind of behavior of the player character and the kind of behavior of the opponent character associated with the selected speech identification information, a parameter value updating section (80) gives a variation corresponding to the timing at which the kind of behavior of the player character is selected to a parameter value indicating the state of the opponent character. |
申请公布号 |
WO2007032171(A1) |
申请公布日期 |
2007.03.22 |
申请号 |
WO2006JP315950 |
申请日期 |
2006.08.11 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD.;KUDO, SHINICHI |
发明人 |
KUDO, SHINICHI |
分类号 |
A63F13/10 |
主分类号 |
A63F13/10 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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