发明名称 GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM
摘要 A game machine giving a more fun of selecting the kind of behavior of the player character. A speech output control section (82) sequentially outputs speech character strings corresponding to speech identification information selected by a speech selecting section (76) in a given order at given timings. A player character behavior kind selection receiving section (84) receives selection of the kind of behavior of the player character during a period of time at least after the output by the speech output control section (82). According to the combination of the selected kind of behavior of the player character and the kind of behavior of the opponent character associated with the selected speech identification information, a parameter value updating section (80) gives a variation corresponding to the timing at which the kind of behavior of the player character is selected to a parameter value indicating the state of the opponent character.
申请公布号 WO2007032171(A1) 申请公布日期 2007.03.22
申请号 WO2006JP315950 申请日期 2006.08.11
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD.;KUDO, SHINICHI 发明人 KUDO, SHINICHI
分类号 A63F13/10 主分类号 A63F13/10
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