摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a video game system and a storage medium for a video game having realistic motion of a player object, variations, and superior entertainment, in which a player operates an operation means in response to variously changing moving state of the player object. <P>SOLUTION: A hit is determined by dividing the player object into a plurality of parts, and a display state of the player object is changed according to a damaged part, and a moving state of the player object is changed in response to an influence quantity at every divided part of the player object. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |