摘要 |
<p><P>PROBLEM TO BE SOLVED: To process games in a more realistic and immediate manner during image processing for soccer games and the like, specifically, the movements of characters more accurately simulate those of actual opponents, resulting in greater game realism. <P>SOLUTION: An image processor for imaging and displaying the behavior of characters modeled on opponents in virtual three-dimensional space. It is determined whether or not there exists a certain situation that the relation to the game contents (in the centering area, for example) or the positional or physical relation (such as distance) between characters and a target (such as opponent characters or the ball) having a relation through the game to the said characters match certain conditions, and the eyes of the characters are directed to the target when it is determined that the certain situation exists. The invention is especially suitable for soccer games. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |