发明名称 |
ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE AND ITS PROGRAM AND STORAGE MEDIUM |
摘要 |
The following processing steps are performed: 1) processing for determining the behavior of a player character and specifying a first coefficient relating to that behavior; 2) processing for determining the current position of the player character in a virtual space and specifying a second coefficient relating to the environment defined at that position; 3) processing for specifying the conspicuousness of the player character on the basis of the first and second coefficients; and 4) processing for judging whether or not an enemy character has detected the player character, on the basis of the conspicuousness. |
申请公布号 |
EP1759744(A1) |
申请公布日期 |
2007.03.07 |
申请号 |
EP20050720502 |
申请日期 |
2005.03.10 |
申请人 |
SEGA CORPORATION |
发明人 |
SHIMIZU, TORU;HIRABAYASHI, TAKAO |
分类号 |
A63F13/00;A63F13/10 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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