发明名称 ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE AND ITS PROGRAM AND STORAGE MEDIUM
摘要 The following processing steps are performed: 1) processing for determining the behavior of a player character and specifying a first coefficient relating to that behavior; 2) processing for determining the current position of the player character in a virtual space and specifying a second coefficient relating to the environment defined at that position; 3) processing for specifying the conspicuousness of the player character on the basis of the first and second coefficients; and 4) processing for judging whether or not an enemy character has detected the player character, on the basis of the conspicuousness.
申请公布号 EP1759744(A1) 申请公布日期 2007.03.07
申请号 EP20050720502 申请日期 2005.03.10
申请人 SEGA CORPORATION 发明人 SHIMIZU, TORU;HIRABAYASHI, TAKAO
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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