发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from being tired of a game because the degree of expectation for a jackpot can not be recognized instantly. <P>SOLUTION: Appropriate decorative symbols are displayed in the swinging state within a prescribed range in the period from the start of variation of decorative symbols till the time to stop the variable display of the decorative symbols. As the swinging patterns at the time, a pitching pattern 500, a rolling pattern 501, an oblique swinging pattern 502, a clockwise swinging pattern 503, a pitching and rolling pattern 504, for example, are included. The pitching pattern 500 is usually selected, but if a pattern different from the usual pitching pattern 500, such as the oblique swinging 502, is generated, the degree of expectation for a jackpot is to be enhanced. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007037905(A) 申请公布日期 2007.02.15
申请号 JP20050227969 申请日期 2005.08.05
申请人 SAMII KK 发明人 NISHITANI NORIKAZU;KITAHATA KAZUNORI
分类号 A63F7/02 主分类号 A63F7/02
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