发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To improve a savor of a game by setting a display form during the variable display of identification information by a plurality of display means, as a form for making it difficult for a player to recognize a display result before a variable display result is derived and displayed. <P>SOLUTION: When control is performed to a big winning game state by the stop display of a big winning pattern as an established pattern in a special pattern game by one of first and second variable display devices, when the variable display of special patterns is under execution in the special pattern game by the other variable display device, the measurement of elapsed time after the start of the variable display of the special patterns under execution is interrupted. Additionally, when the special pattern game is to be started after the end of the big winning game state, when the count value of a variable display number-of-times counter becomes "0", an under-probability-variation flag and an under-time-shortening flag are cleared and an OFF state is attained. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007014505(A) 申请公布日期 2007.01.25
申请号 JP20050198130 申请日期 2005.07.06
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TANI MASAHITO;KONDO TAKEHIRO
分类号 A63F7/02 主分类号 A63F7/02
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