VIDEO GAME SYSTEM HAVING AN INFINITE PLAYING FIELD
摘要
A method and related system of generating a frame of video is disclosed. In the method, a current frame of video is transmitted. A command corresponding to an action associated with a shifting of an image in the frame of video is received. A subsequent frame of video is transmitted in accordance with the received command, including transmitting at least two slices of video information corresponding to the shifting. Each slice may include an intra-coded macro-block having additional image information at an edge of the frame of video and at least two predictive macro-blocks, and at least one of the predictive macro- blocks includes a motion vector corresponding to the shifting of the image in the frame of video.