发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which never disinterest a player while reducing the player's burden in grasping whether a privilege will be granted. SOLUTION: The game machine judges whether a combination of symbols displayed in one line (effective line 8 for example) connecting specific pattern display positions (middle stage positions for example) of a plurality of display parts is a combination of symbols relating to the granting of a privilege. An independent privilege pattern (cherry as a pattern 65) is included in at least one row of symbols (a row of symbols of a left reel 3L), the independent privilege pattern and specific patterns are arranged so as to ensure that the independent privilege pattern is displayed in a pattern display position other than a specific display position (upper stage position or a lower stage position for example), the specific symbols (red 7 as patterns 61 for example) forming a combination of symbols relating to the granting of another privilege is displayed on one line. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007000320(A) 申请公布日期 2007.01.11
申请号 JP20050183048 申请日期 2005.06.23
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI
分类号 A63F5/04 主分类号 A63F5/04
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