发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of performing an effective performance which attracts a player while suppressing the increase of control burdens and a storage capacity as much as possible. <P>SOLUTION: The image of a special pattern is constituted of a first part and a second part, and there are the case that it is generated by respectively arranging two sprite images and the case that it is generated by arranging the frame image of a moving image at the first part and arranging the sprite image at the second part. Also, the composite image of the special pattern is generated by performing such combining processing that, as the blend rate of a front surface side special pattern image displayed in advance is lowered with the lapse of time and it becomes hard to see, the blend rate of a rear surface side special pattern image displayed next increases with the lapse of time, its magnification rate becomes high proportionally to the blend rate and thereby it becomes gradually clear. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007000286(A) 申请公布日期 2007.01.11
申请号 JP20050182453 申请日期 2005.06.22
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TANI MASAHITO
分类号 A63F7/02 主分类号 A63F7/02
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