发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving player's interest in a game state and maintaining player's willingness to play. <P>SOLUTION: In special pattern normal processing, the CPU of a main board decides whether or not to end probability variation before executing big winning decision. Specifically, in the case that a probability variation flag is set, a random number for ending the probability variation is read from a preservation area, whether or not it matches a probability variation end value is decided, and in the case that it matches, the probability variation flag is reset and a probability variation state is ended. In this case, it is not reported that a control state is the probability variation state, however, it is reported that it is the probability variation state in the case that the probability variation state is restored at the time of power supply (excluding restoration from an instantaneous interruption state). In such a manner, since the game state is not reported at the time other than the time of power supply, player's willingness to play is maintained. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006334035(A) 申请公布日期 2006.12.14
申请号 JP20050160650 申请日期 2005.05.31
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;FUKUDA TAKASHI;WATANABE TAKASHI
分类号 A63F5/04 主分类号 A63F5/04
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