发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing a player to actively aim at a "Cherry" hand even when a "Replay" hand is set as an internally won hand. SOLUTION: The game machine 1A has a stopped symbol determining means for determining a stopped symbol number in a display window for which the stopping operation is executed so that only the Replay hand among the Cherry hand and the Replay hand is stopped/displayed on an effective line, or determining a stopped symbol number so that only the Cherry hand among the Cherry hand and the the Replay hand is stopped/displayed on the effective line only if it becomes necessary to stop/display the Cherry hand on the effective line according to the timing of stopping operation. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006334030(A) 申请公布日期 2006.12.14
申请号 JP20050160624 申请日期 2005.05.31
申请人 ARUZE CORP 发明人 SAITO YOSHINORI;SATO MASATAKA;MURAKAMI TAKAHIRO;AOKI MASAHIDE;KONDO YUSUKE;HARA TAKAYUKI;MORISHIMA SEIKI;ANDO MASAYA
分类号 A63F5/04 主分类号 A63F5/04
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