发明名称 MATCH-UP GAME DEVICE, GAME MACHINE, AND GAME PROGRAM
摘要 [PROBLEMS] To provide a match-up game device in which a physical energy value of a character which has received an attach is changed according to a character attack type and attack value and the result of the battle is decided according to the physical energy value while the character image is largely changed to exhibit a great production effect. [MEANS FOR SOLVING PROBLEMS] Attack selection element images are moved in the junction direction to an attack selection image display area (70c) according to control of attack selection means (73) and successively replaced with another to be displayed. After this, the movement is stopped and they are arranged in a matrix. Character characteristic (79) and a physical energy value (72) are correlated with a character and stored. The physical energy value of the character which has received an attack is operation-processed by using the character characteristic and operation equation and the attack value corresponding to the attack type. When the physical energy value (72) is not greater than a predetermined end value, it is judged that the character has lost. Furthermore, the image of the character judged to have lost by the battle result judging means (76) is changed.
申请公布号 KR20060126664(A) 申请公布日期 2006.12.08
申请号 KR20067012216 申请日期 2006.06.20
申请人 KONAMI CORPORATION;KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 KUSUDA KAZUHIRO;YAMAGUCHI HIROKATSU;OSAKI YUKIHIRO;ISHII SHINICHI
分类号 A63F13/00;A63F5/04;A63F13/10;A63F13/12 主分类号 A63F13/00
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