发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can restrict not only the volume of data but also burden on the display processing. SOLUTION: The game machine is provided with a polygon data memory part 86b for storing object data comprising polygons and a JPEG data memory part 86c for storing motion JPEG data. The motion JPEG data stored in the JPEG data memory part 86c are pasted on the polygons stored in the polygon data memory part 86c as a texture to be displayed while spherical object data is used as object data thereby reducing the volume of data for performance display. This also can reduce burden on the display processing while accomplishing a superior three-dimensional performance display. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006326096(A) 申请公布日期 2006.12.07
申请号 JP20050156135 申请日期 2005.05.27
申请人 ARUZE CORP 发明人 SHIRAISHI SOKI;YOKOTA AKIHIRO;KIKUCHI EMIKO;SHIBATA KAZUO;OSANAI YASUSHI;ITO YUJI;HARUHARA TOMONORI;SAMEJIMA TAKUJI;MORIKAWA FUMITAKA;AZUMA YUKIO;SHIBATA MASANOBU
分类号 A63F5/04 主分类号 A63F5/04
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