发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can satisfy the requests both from players and game parlors by employing a new lottery system of winning combinations for creating novel fun as a break through of fixed concepts among players while enabling an effective step to be taken against the fraudulance. SOLUTION: In a Pachislot machine 1, minor winning combinations of 'BB2' and 'cherry' and those of 'BB1' and 'water melon' partially overlap in a numerical range on an internal lottery table for the ordinary game state (Fig.9 (a)). In other words, when the number of slotted tokens is three, a numerical range from the lower limit value 0 to the upper limit value 599 is allotted to the winning number 1 corresponding to the minor winning combination of the 'cherry' and a numerical range from the lower limit value 579 to the upper limit value 661 partially overlapping the above range is allotted to the winning number 5 corresponding to that of 'BB2'. A numerical range from the lower limit value 1785 to the upper limit value 2184 is allotted to the winning number 3 corresponding to the minor winning combination of 'water melon' and a numerical range from the lower limit value 1730 to the upper limit value 1812 partially overlapping the above range is allotted to the winning number 6 corresponding to that of the 'BB1'. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006326160(A) 申请公布日期 2006.12.07
申请号 JP20050157188 申请日期 2005.05.30
申请人 ARUZE CORP 发明人 SAITO YOSHINORI;MURAKAMI TAKAHIRO;AOKI MASAHIDE;KONDO YUSUKE;HARA TAKAYUKI;MORISHIMA SEIKI;ANDO MASAYA
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址