发明名称 GAME MACHINE
摘要 <p>When two or more kinds of internal winning simultaneously occur, adequate slip control is conducted according to the priority order of the internal winning combination without furthering an increase of the memory capacity of a bit data storage area and so forth. Therefore, an internal winning combination having a high priority can be awarded, the fun of the game is improved and reduced. When internal winnings occur, the consumption of the memory capacity can be decreased by using signal bit data , and a specific internal winning combination is awarded by priority. That is, in the example of the invention, when a "red 7" and a "bell" are both in a slip control range at a specific stop operation timing, the "red 7" can be awarded by slipping the "bell" to be first awarded. Therefore, the amount of payout is increased, imparting an advantage to the player.</p>
申请公布号 WO2006126378(A1) 申请公布日期 2006.11.30
申请号 WO2006JP309114 申请日期 2006.05.01
申请人 HEIWA CORPORATION;KOBAYASHI, MASAYASU;OSHIMA, TATSUAKI 发明人 KOBAYASHI, MASAYASU;OSHIMA, TATSUAKI
分类号 A63F5/04 主分类号 A63F5/04
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