发明名称 BOXING GAME METHOD, DISPLAY CONTROL METHOD, POSITION DETERMINING METHOD, CURSOR CONTROL METHOD, CONSUMED ENERGY CALCULATING METHOD AND EXERCISE SYSTEM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a boxing game method, diversifying punches to be sent out and discriminating between the right and left hands while improving reliability and operability. <P>SOLUTION: Glove type input articles 7L and 7R are imaged by an imaging unit 51 of a cartridge 3 to calculate the positions thereof. Virtual screens are prepared respectively for the input articles 7L and 7R. Each virtual screen is divided into a straight area, a cross area and an immovable area, and determines the areas in which the current positions of the input articles 7L and 7R are located in the virtual screens, the origins of which are located in past positions of the input articles 7L and 7R as determined twice before. If the current position is located in the straight area, a straight punch is displayed; if the current position is located in the cross area, a cross punch is displayed; and if the current position is located in the immovable area, gloves are displayed in accordance with the positions of the input articles 7L and 7R. The left and right hands are distinguished on the basis of positions predicted from the past positions of the input articles 7L and 7R. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006320706(A) 申请公布日期 2006.11.30
申请号 JP20050341657 申请日期 2005.11.28
申请人 SHINSEDAI KK 发明人 UEJIMA HIROSHI;SUZUKI HITOSHI;OSHIMA AKIHIRO
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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