发明名称 FIGHTING GAME PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To raise a feeling of high tension in fighting by pushing fixed blocks in one field each other. <P>SOLUTION: A fighting game device includes a CPU core. The CPU core at first displays the field to be regulated by a first side and a second side (S1) and displays the fixed blocks in the field (S3). Then player game processing using the fixed blocks is performed in response to the input operation of the player so as to displace the fixed blocks in a direction toward the second side from the first side on the basis of the performance result (S5), or opponent game processing is performed so as to displace the fixed blocks in a direction toward the first side from the second side on the basis of the performance result (S7). Then it is determined whether the fixed blocks reach the first side or not (S9), and player losing processing is performed when the determination result is affirmative (S13), or it is determined whether the fixed blocks reach the second side or not (S11), and player winning processing is performed when the determination result is affirmative (S15). <P>COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006314694(A) 申请公布日期 2006.11.24
申请号 JP20050142826 申请日期 2005.05.16
申请人 NINTENDO CO LTD 发明人 NAKANO TAKAO;YOSHIHARA IKKI
分类号 A63F13/00 主分类号 A63F13/00
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