发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To perform performance display which does not reduce a desire to play. <P>SOLUTION: The game machine comprises: a pattern CPU 311 for storing sprite data required for the display of the scene in character RAM memories 321 and 322 and making the stored sprite data required for the display of the scene be read; a video display processor 330 for reading the sprite data from the character RAMs 321 and 322 and making video images be displayed by the respective scenes including sprites based on the read sprite data; and a VRAM 336 for temporarily storing plotting data generated on the basis of the sprite data. A liquid crystal display device 16 displays the video images on the basis of the plotting data stored in the VRAM 336. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006314663(A) 申请公布日期 2006.11.24
申请号 JP20050142154 申请日期 2005.05.16
申请人 DAIMAN:KK 发明人 ICHIHARA TAKAAKI;KAWAKAMI YOJI;INABA SHIGEKI;TANAKA KAZUNARI
分类号 A63F7/02 主分类号 A63F7/02
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