发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving a game performance by utilizing a specific area. <P>SOLUTION: This game machine is provided with: a liquid crystal display device 21 for executing a performance corresponding to the progress of a game; a big winning port provided with the specific area in the inside; a main CPU 201 for performing the operation of a round for turning the big winning port from a second state wherein it is difficult to receive game balls to a first state wherein it is easy to receive the game balls until a fixed condition is established and performing the control of a big winning game state for repeating the operation of the round with the prescribed upper limit number of times as a limit every time a prescribed continuation condition is established; and a sub CPU 301 for counting the game balls which pass through the specific area. The sub CPU 301 selects one of two or more kinds of performance patterns from a program ROM 302 corresponding to the counted result and controls the performance at the liquid crystal display device 21 on the basis of the selected performance pattern. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006296941(A) 申请公布日期 2006.11.02
申请号 JP20050126505 申请日期 2005.04.25
申请人 ARUZE CORP 发明人 KATO KEITA
分类号 A63F7/02 主分类号 A63F7/02
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