发明名称 GAME PROGRAM, GAME DEVICE, AND GAME METHOD
摘要 The present invention makes it easier for a video game player to predict in advance the direction in which a moving object will move by using the estimated passage position thereof in an estimated passage display area. In addition, the present invention makes it possible for a video game player to grasp the power of the moving object by using the estimated passage position in the estimated passage display area. A first power property setting means 52 will set a first power property to a moving object 33. A power status display means 53 will display the power status 61 of the moving object, which is defined based on the first power property, in an estimated passage position 60 in an estimated passage display area 40. A rotational property setting means 54 will set a rotational property to the moving object 33 which is dispatched from a character. A second power property setting means 55 will set a second power property to the moving object 33. A rotational status display means 58 will continuously display the rotational status 62 of the moving object, which is defined based on the rotational property, in the estimated passage position 60.
申请公布号 EP1716895(A1) 申请公布日期 2006.11.02
申请号 EP20050703524 申请日期 2005.01.13
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 TOYOHARA, KOJI;SHIMIZU, AKIHIKO;YOKOYAMA, YUICHI;YOSHIDA, MASAFUMI
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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