发明名称 SUB-COMPONENT BASED RENDERING OF OBJECTS HAVING SPATIAL FREQUENCY DOMINANCE PARALLEL TO THE STRIPING DIRECTION OF THE DISPLAY
摘要 Mechanisms for rendering an object on a portion of a display that includes pixel sub-components for each pixel. The pixel sub-components are striped along a certain direction (e.g., vertically or horizontally). The computing system determines (400) that the object has spatial frequency dominance in a direction which happens to be parallel to the striping direction. The computing system then performs subcomponent based sampling (421) assuming that the striping direction is perpendicular to the actual striping direction. Then the object is rendered (422) on the display. This may be performed for each object to be displayed. Counterintuitively, this improves the resolution of the character being displayed as compared to performing pixel subcomponent based sampling assuming that the striping direction is the same as the actual striping direction.
申请公布号 WO2005067436(A3) 申请公布日期 2006.11.02
申请号 WO2004US24666 申请日期 2004.07.30
申请人 MICROSOFT CORPORATION 发明人 DUGGAN, MICHAEL, J.;STAMM, BEAT;WADE, GERALDINE, G.;HITCHCOCK, GREG, C.
分类号 G09G3/36;G09G5/02;G09G5/28 主分类号 G09G3/36
代理机构 代理人
主权项
地址
您可能感兴趣的专利