发明名称 GAME MACHINE, AND PROGRAM FOR GAME
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine for raising the savor of a game in a player, and to provide a program for the game. <P>SOLUTION: A pachinko game machine 1 includes ten keys 91 which have numerical buttons 91a and an establishment button 91c. The player performs a prescribed operation with the ten keys 91. The establishment button 91c establishes a numerical value inputted in response to the operation of the numerical buttons 91a as a big hit determination value (an input determination value). When the big hit determination value established by the establishment button 91c is the same as a random number value for determining a big hit, which is extracted within a prescribed numerical range, the pachinko game machine 1 defines the case as the big hit, so as to display the variable display result of a special pattern in a specified way. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006296866(A) 申请公布日期 2006.11.02
申请号 JP20050125422 申请日期 2005.04.22
申请人 ARUZE CORP 发明人 ENDO TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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