摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a network game system, which allows players to easily find their likeable game mates in a network game. <P>SOLUTION: A player information storage portion 20 stores attributes and attribute conditions associated with each player. A screen contents providing player information acquiring portion 22 acquires an attribute corresponding to a player providing the game screen contents. A screen display player determining portion 24 determines a player corresponding to a player character displayed on the game screen. A screen display player information acquiring portion 23 acquires attribute conditions corresponding to the player displayed on the screen. A display mode determining portion 25 determines the display mode of the player character that is the object of operation by the screen display player. A player character display portion 28 displays the display mode on the game screen. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |