发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of keeping player's interest in a game. SOLUTION: Above a start winning port 10, a left turning plate 21 and a right turning plate 22 are provided. The left turning plate 21 and the right turning plate 22 are provided so as to be turned between a winning guide position for guiding a pachinko ball 7 flowing down a game area 4a to the start winning port 10 and an outer part guide position for guiding it to an outer part separated from the start winning port 10. A left light receiving sensor 26 is attached to the lower surface of the left turning plate 21 and a right light receiving sensor 27 is attached to the lower surface of the right turning plate 22 respectively. Between an attacker 13 and an out port 14, an LED 33 is provided. The direction of the LED 33 is changed in an irradiation possible range R between a first irradiation direction L1 and a second irradiation direction L2 and light is emitted. For the LED 33, drive is controlled by a main CPU 31a and a light emitting direction is changed. The main CPU 31a turns the left turning plate 21 to the winning guide position in response to the reception of light in the left light receiving sensor 26. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006247051(A) 申请公布日期 2006.09.21
申请号 JP20050065892 申请日期 2005.03.09
申请人 OLYMPIA:KK 发明人 OSEKI RYOTA
分类号 A63F7/02 主分类号 A63F7/02
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