发明名称 Efficient implementation of block-based transform on graphics processing unit
摘要 Implementations of transforms, such as a discrete cosine transform (DCT) and inverse DCT on a graphics processing unit (GPU), use direct matrix multiplication. GPU features such as parallel graphics pipelines, multi-channel capability, and multiple render targets are used to obtain significantly faster processing speeds than on a conventional central processing unit (CPU). Various rendering modes may be used, such as point rendering mode, line rendering mode, and triangle or quadrilateral rendering mode.
申请公布号 US2006204119(A1) 申请公布日期 2006.09.14
申请号 US20050069726 申请日期 2005.03.01
申请人 MICROSOFT CORPORATION 发明人 FENG BO;SHEN GUO B.;LI SHIPENG
分类号 G06K9/36;H04N1/41;H04N11/04 主分类号 G06K9/36
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