发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which strengthens a player's desire to repeat a game. <P>SOLUTION: When a start identification signal is output from an identification section 40 in accordance with the operation of a shooting device 11, a timer 41 ends time measurement and a display control section 48 starts a performance display by using an LCD panel 15a on the basis of a performance pattern selected by a performance pattern selection section 60 from among a plurality of kinds of performance patterns stored in the performance pattern storage section 61. At that time, the performance pattern selection section 60 selects a start performance pattern A when the length of time measured by the timer 41 is 1 minute or longer and less than 5 minutes and selects a start performance pattern B when the length is 5 minutes or longer or when the timer 41 doest not start time measurement from the time when a stop identification signal of the identification section 40 is output. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006204615(A) 申请公布日期 2006.08.10
申请号 JP20050021775 申请日期 2005.01.28
申请人 OLYMPIA:KK 发明人 TANPO NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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