发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of surely displaying various ready-to-win display patterns by performing scroll display so as to change the moving speed of respective final variable patterns at the time of displaying the ready-to-win display pattern and increasing the interest of a player. <P>SOLUTION: A CPU 261 sets the moving speed within a first moving period to be 30 (dots/second) and the moving time to be 5 (seconds), sets the moving speed within a second moving period to be 15 (dots/second) and the moving time to be 12 (seconds), and sets the moving speed within a third moving period to be 30 (dots/second) and the moving time to be 7 (seconds) (S13). Then, in the case that "specified ready-to-win display instruction information" is inputted, the CPU 261 performs display so as to move on a pattern moving route 78 at each moving speed set for each moving period for each moving time set for each moving period from the display start on a display screen of each final variable pattern in a middle column (S14-S17). <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006198340(A) 申请公布日期 2006.08.03
申请号 JP20050015890 申请日期 2005.01.24
申请人 OKUMURA YU-KI CO LTD 发明人 KAWAGUCHI SATORU
分类号 A63F7/02 主分类号 A63F7/02
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