摘要 |
An interactive broadcast game, e.g. roulette, includes the steps of publicly displaying or broadcasting a game, accepting within an allowed time frame at least one message transmitted via a message bearer in response to the broadcasted game, assigning a token to the transmitted message, and exhibiting the token with an event of the game. A first message may be transmitted using a different message bearer, e.g. SMS, to that used by a second transmitted message, e.g. e-mail. Confirmation of an accepted message may be sent to a player, e.g. by a back office. A message corresponding to a winning event may be sent to a participant using the same message bearer in which the accepted message was transmitted, and a winning message may be represented by a token exhibited in the game. Activities such as chat, quiz, voting and gaming may be exhibited with the broadcast game, and players may be able to send messages addressed to other players. A system for broadcasting games is also disclosed including an entertainment server employing a bearer gateway and a game engine, a bearer communications system, at least one show director server, and a broadcasted video output interface unit. |