发明名称 PROGRAM, INFORMATION STORAGE MEDIUM AND GAME APPARATUS
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a new game which enables the free creation of the game motif for the objects by a method wherein one object is made to grow huge snow balling by making it hit other objects to be bonded onto its surface one by one. <P>SOLUTION: In the scheme of the game, each player plays the role of a character C and moves forward rolling a sophisticated ball B which gets other objects bonded on its surface one by one as contacting the objects one after another. The objects E1-3 which are smaller than the ball B make a hierarchial structure on it as the ball B hits each object and are displayed as a mass together with it thereafter. On the other hand, the objects E4-E12 which are larger than the ball act as obstacles and work to release some of the objects E arrayed from the hierarchial structure, eventually forcing them to separate when the ball hits each object. In other words, the player tries to make the ball B grow bigger closely judging whether each object is an obstacle or bondable. Finally, the player succeeds in making the ball B grow bigger as expected within a given period of time and then, if he can climb a hill leading to the subsequent stage, the stage involved is cleared. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006192303(A) 申请公布日期 2006.07.27
申请号 JP20060113755 申请日期 2006.04.17
申请人 NAMCO BANDAI GAMES INC 发明人 TAKAHASHI KEITA
分类号 A63F13/00 主分类号 A63F13/00
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