发明名称 Systems and methods of multi-pass data processing
摘要 Method and apparatus for graphics processing is described. More particularly, a graphics processing subsystem capable of multi-pass graphics data processing is described. The graphics processing subsystem includes a geometry processor and a fragment processor, where output from the fragment processor is input compatible with the geometry processor. Data produced in a pass through a graphics data-processing pipeline including the fragment processor and geometry processor may be used as an input to processing during a subsequent pass. Data read from a texture map may be used to define or modify data, including vertex data, being processed in the geometry processor or the fragment processor.
申请公布号 US7081895(B2) 申请公布日期 2006.07.25
申请号 US20030411940 申请日期 2003.04.11
申请人 NVIDIA CORPORATION 发明人 PAPAKIPOS MATTHEW N.;BASTOS RUI M.;ROUET CHRISTIAN;HO SHAUN
分类号 G06T1/20;G06F15/00;G06F15/16;G06T1/00;G06T15/00;G09G5/00;G09G5/08;G09G5/39 主分类号 G06T1/20
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