发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which equally offers a benefit without being much influenced by the skill of a player. <P>SOLUTION: A main CPU stores up to a prescribed upper limit in a RAM by adding 1 to the number of reservations stored eve if an override flag is set and a shift to a new auxiliary game is overridden in a reservation storage process when a start winning opening switch senses a game ball. The main CPU shifts to a new auxiliary game with the storage of the number of reservation stored in the RAM, when the setting of the override flag is released in a start winning process. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006141568(A) 申请公布日期 2006.06.08
申请号 JP20040333710 申请日期 2004.11.17
申请人 NEWGIN CORP 发明人 OSHITA KOICHI;OTOMI MASAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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