发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of optimally bringing out the effect of imparting a replay frequently appearing period by dissolving the monotonousness of games during the replay frequently appearing period. SOLUTION: A slot machine is provided with a main controller 131 for generally managing the game. Signals from various sensors (start detection sensor 71a or the like) are inputted to the main controller 131, and in the case that a prescribed condition is satisfied, a stepping motor 61 is driven and the rotation of respective reels is started. On the other hand, when the signals indicating that stop switches 72-74 are operated are inputted from stop detection sensors 72a-74a or prescribed time elapses, the stepping motor 61 is driven again and the rotation of the respective reels is stopped. In this case, during an RT game wherein a replay probability is improved, a token acquisition expected value in one game is made higher than the one during a normal game. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006141716(A) 申请公布日期 2006.06.08
申请号 JP20040336294 申请日期 2004.11.19
申请人 SANYO PRODUCT CO LTD 发明人 ONUKI MASATO;OYA TOSHIYA;YAMAGUCHI MASAKI;YOSHIO TSUTOMU;MORI KOTARO;TOYAMA MITSUAKI
分类号 A63F5/04 主分类号 A63F5/04
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