发明名称 Unterhaltungspielsystem und computerlesbares Aufzeichnungsmedium
摘要 A player inputs the first, second and third instructions utilizing an input device, to move an object toward a target in a virtual field. A power for moving the object is displayed by a graph and a cursor within a range not exceeding the maximum power value. The cursor moves according to lapsed time after the first instruction detection, to make an optical transmission of change in power to the player. When the second instruction is given, the power is determined based on lapsed time from the first instruction detection to the second instruction detection. The cursor moves toward the standard position on the graph. The player perceives the cursor reaching the standard position and inputs the third instruction. Factors for the object direction is determined according to the timing at which the cursor actually reaches the standard position and the player inputs the third instruction. The object moves in the field according to the determined power and the factors. The continuous input of the second instruction, exceeding a prescribed period, causes the power to increase beyond its maximum. The continuous input of the second instruction causes the power to further increase beyond its maximum in the normal mode. <IMAGE>
申请公布号 DE60118991(D1) 申请公布日期 2006.06.01
申请号 DE2001618991 申请日期 2001.01.02
申请人 KONAMI CORP 发明人 SUGIMOTO, NORIHIDE
分类号 A63F9/00;A63F13/00;A63F13/10;G06T13/00;G06T13/80;G06T19/00 主分类号 A63F9/00
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