发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine which can excellently sustain the zest of a player without causing the increase of the processing for the control of a specific game situation even when a drawing to decide whether a new beneficial game is given to the player after the completion of the specific game situation or not is executed during the specific game situation and notification of the result of the drawing is executed. <P>SOLUTION: A symbol display device 9 displays a dynamic image corresponding to dynamic image data for a specific game situation continuously regenerated for a prescribed period when the specific game situation is generated and dynamic image data for a benefit drawing notification comprising dynamic images constituted to complete its regeneration in a shorter period than the execution period of the specific game situation from the start of the drawing to decide whether the new beneficial game is given to the player after the completion of the specific game situation or not to the completion of the drawing. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006130091(A) 申请公布日期 2006.05.25
申请号 JP20040322971 申请日期 2004.11.05
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI;OTA KAZUNOBU;SUZUKI KOICHI;KAJI TAKANORI;NAGAHAMA HIDEO;KUMAKI AKIRA;HIRAMATSU SHINJI;KANIE KOGORO
分类号 A63F7/02 主分类号 A63F7/02
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