发明名称 CONTROL METHOD OF MATCH-TYPE GAME BY DIFFERENT GAME PROGRAMS
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a control method capable of controlling to prevent an intermission caused by an effect expression processing of another game machine during a match when executing a match-type game between game machines executing game programs formed of different contents. <P>SOLUTION: The match-type game comprises a plurality of turns wherein a turn is formed of a predetermined times and the match game is started between a matching character BT and an operation character 32 based on respective game programs. This control method executes the match-type game irrelevant to the progress level of the match-type game in the other game machine in the turn, counts a predetermined time in a form of excluding a time required for processing image and sound expression effects in the respective game machines and forcibly completes the turn in the game machines when a predetermined time elapses in the respective game machines. The difference in the time required for processing the image and sound expression effects produced in the previous turn is adjusted till starting the next turn in the respective game machines. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006122214(A) 申请公布日期 2006.05.18
申请号 JP20040312572 申请日期 2004.10.27
申请人 KONAMI COMPUTER ENTERTAINMENT JAPAN INC;COPCOM CO LTD 发明人 OKUDA MASAFUMI;YASUMA MASAHIRO
分类号 A63F13/10;A63F13/00;A63F13/12 主分类号 A63F13/10
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