发明名称 Game device, program, and method for sequentially changing game images over time
摘要 A game device for adjusting the progress rate of simulation with the use of a conventional program module for environmental processing is provided. In the game device, a microprocessor ( 14 ) selectively performs, in accordance with a game operation provided by a player of a game, either a process for producing environment information which is a basis for a game image of the subsequent predetermined update cycle, and producing a main game image based on the environment information, or a process for repeatedly producing the environment information plural times, and producing a sub game image based on the last produced environment information among the information produced plural times in a shorter time than the main game image.
申请公布号 US7044856(B2) 申请公布日期 2006.05.16
申请号 US20040802730 申请日期 2004.03.18
申请人 KONAMI COMPUTER ENTERTAINMENT TOKYO, INC. 发明人 SUZUKI EIJI
分类号 A63F13/00;A63F13/10;G06T13/00;G06T15/00 主分类号 A63F13/00
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