摘要 |
<P>PROBLEM TO BE SOLVED: To prevent a savor at the time of rotating a character from being damaged. <P>SOLUTION: In a game realized by this game program, a monitor 3b of a touch panel type is used, and in the state of bringing an indication means into contact with a bat character 71 displayed on the monitor 3b of the touch panel type, the bat character 71 is rotated from a first position A to a second position B by the indication means. Then, on the basis of characteristics set to the bat character 71 corresponding to a rotation amount, the bat character is inversely rotated from the second position B to the first position A. <P>COPYRIGHT: (C)2006,JPO&NCIPI |