发明名称 EVENT SOUND GENERATION METHOD IN GAME MACHINE USING TWO OR MORE SPEAKER
摘要 PROBLEM TO BE SOLVED: To provide an event sound generation method in a game machine using two or more speakers, which can be achieved at low cost, and which does not give perplexity to players in other terminal parts by outputting event sound only through a main speaker at a terminal part, in which an event occurs. SOLUTION: When event generation notification is inputted, a sound output/switch control IC 31 sends switching control signals for inputting the event generation sound to the main speaker corresponding to the terminal, in which the event occurs. L-side or R-side sound output of a D/A converter corresponding to a sound output switch IC 32 is switched from BGM to event generation sound output. The event generation sound is amplified by a power AMP 33, and outputted only through the main speaker of the terminal, in which the event occurs. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006068486(A) 申请公布日期 2006.03.16
申请号 JP20050048553 申请日期 2005.02.24
申请人 TAITO CORP 发明人 YAMADA HAJIME
分类号 A63F3/06 主分类号 A63F3/06
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