摘要 |
<p>Methods and systems for the creation and delayed-rendering of scalable vector graphic scenes are disclosed. By creating Techniques for a database containing a plurality of objects with each object being a scalable vector graphic, an editing tool containing a plurality of graphics controls can be used to create a graphic scene using the plurality of scalable vector graphic objects by manipulating a first set of instructions and reference pointers with each reference pointer pointing to a respective scalable vector graphic objects.</p> |